Heinz - New Blood D&AD

Create a Pr-able moment that makes Heinz the irresistible brand for gamers.

My role: Concept and visualisation Team: Gustav Zachrisson and Emma Herré

Background

Heinz aims to redefine itself as a global icon by becoming the world's most irresistible food brand, which requires reaching audiences in new and unexpected places. With today's consumers spending a significant amount of time gaming and streaming online, Heinz plans to explore opportunities in this space.

Challenge

Create a PR-able moment in the gaming space to make Heinz the irresistible brand of choice.

Solution

There is nothing quiet like Heinz. Gamers are bombarded with sounds. With 64% of gamers consuming salty snacks, Heinz has the opportunity to provide a silent solution that enables in-game eating, whenever, wherever.

Insight

There is nothing quiet like Heinz.

Developments

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